Without a lot of people, ML Maze would not be complete. Thanks to:
William S for the source code of his own game, which was how I found out about the KeyDown event in Visual Basic. He also pointed out other compiling options, one of which finally got ML Maze made into an EXE.
Michael H, whose idea led to the solution that finally got the game part of ML Maze working
Everyone on the newsgroup who gave me suggestions for how to get it working
The Find/Replace feature in Visual Basic which made ML Maze get done a lot faster